What do you call the principle of design that refers to the relative size and scale of the various elements in a design?

Elements of Design

The elements of design create every object around us. Nothing can exist without these ingredients. The discipline of learning the power of these elements and formatting them within the principles of design is the responsibility of the designer.

Color - typically known as hue. This word represents a specific color or light wavelength found in the color spectrum, ranging circularly from red to yellow, green, blue and back to red.

Line - is a line just a series of points? Or is it the best way to get from point "A" to point "B"? As a geometric conception, a line is a point in motion, with only one dimension - length. Line has both a position and a direction in space. The variables of line are: size, shape, position, direction, number, interval and density. Points create lines, lines create shapes or planes and volume.

Mass - Here, mass is interchangeable with volume. A mass is a solid body or a grouping of visual elements (line, color, texture, etc.) that compose a solid form. Volume is a three-dimensional form comprising length, width, and depth. Three-dimensional forms contain points (vertices), lines (edges), and planes (surfaces). A mass is the two-dimensional appearance of a three-dimensional form.

Movement - Also known as motion. This element portrays the act or process of changing place or direction, orientation, and/or position through the visual illustration of starting or stopping points, blurring of action, etc. This is not animation, although animation is an end product of movement, as well as other elements of design.

Space - A two- or three-dimensional element defined by other elements of design.

Texture - A technique used in two-dimensional design to replicate three-dimensional surfaces through various drawing and media techniques. On three-dimensional surfaces, it is experienced by touch or by visual experience.

Type - Also known as typography, and it is considered an element in graphic design. Although it consists of elements of design, it is - in itself - often an element in the form of visual communication.

Value - Another word for the lightness or darkness of an area. Brightness measured in relationship to a graded scale from white to black.

Principles of Design

The principles of design are applicable to all design disciplines including - but not exclusive to - architecture, art, graphics, fashion, industrial design, poetry, writing, and web design.

The principles of design are tools used to format the elements of design.

Balance - The elements of design converge to create a design or arrangement of parts that appear to be a whole with equalibrium.

Contrast - The "automatic principle." Whenever an element is placed within a format, contrast is created in the various elements. Can be emphasized with contrast in size, shape, color, texture, etc., etc. Offers variety within a visual format.

Direction - Utilizing movement to create the visual illusion of displacement.

Economy - An principle operating on the "slim." Especially important when dealing with clients, where their product or service is more important than the elaboration of design elements. Can also be considered "precise," or "simplistic." Or, it can be considered great design.

Emphasis - Also known as dominance. This condition exists when an element or elements within a visual format contain a hierarchy of visual importance.

Proportion - A two- or three-dimensional element defined by other elements of design.

Rhythm - A recurrence or repetition of one or more elements within a visual format, creating harmony.

Unity - "Oneness," "Harmony," "Gestalt." The condition of completeness with the use of all visual elements within a format.

Scale and proportion are both design elements that have to do with size. Scale is the size of one object in relation to the other objects in a design or artwork. Proportion refers to the size of the parts of an object in relationship to other parts of the same object. Throughout the centuries, designers have used scale and proportion to depict or distract from the ideal. As with elements such as unity and balance, artists use scale and proportion to convey their unique insights to the viewer.

Scale

Humans judge the scale of something according to body size. Some of the most common adjectives that apply to scale include:

• Life-sized
• Miniature
• Oversized
• Enormous

When an artist or designer chooses to make particular objects oversized or miniature, it is often to emphasize their importance or encourage a new perspective.

What do you call the principle of design that refers to the relative size and scale of the various elements in a design?

In the above public artwork, the person pushing the sphere provides a sense of scale. Given the reflections of skyscrapers in the sphere, viewers might infer that the globe symbolizes the world, and its relatively small scale suggests that humans can manipulate it.

Some toys are miniatures of actual objects. For example, scale model cars, trains and dollhouse furnishings replicate real objects on a smaller scale. In the photo below, the man’s hand gives you a good idea of the actual size of the toy rail car. Scale model toys give children the power to manipulate realistic objects that are otherwise too big for them to manage.

What do you call the principle of design that refers to the relative size and scale of the various elements in a design?

Proportion

Proportion is an element of design that pertains to the relative size of the components that compose an object. Again, the human body is the standard by which people judge proportion. An eye should be smaller than a face, for instance, and a male’s shoulders should be wider than his hips.

The golden ratio is a mathematical method for determining proportion. Based on the number pi, this ratio has been the standard for artists and designers since the ancient Egyptians used it in designing the pyramids. Also, the golden ratio is applicable to the natural proportions of the body. The more closely a person’s proportions conform to this ratio, the more classically beautiful they are likely to appear.

When you see a disproportionate object, it catches your attention. Cartoons with large-headed people, for example, catch your eye. Obvious exaggeration may even tickle your funny bone. “The Head” by Eric Fogel is a good example:

What do you call the principle of design that refers to the relative size and scale of the various elements in a design?

In Greek mythology, monstrous characters like Medusa had disproportionate traits that set them apart from humans. Instead of hair, Medusa had poisonous snakes growing from her head, as the artist Caravaggio shows below.

What do you call the principle of design that refers to the relative size and scale of the various elements in a design?

Giving human figures non-human components makes them disproportionate. Like a cartoon, something disproportionate can make you laugh. Like Medusa, it can inspire fear.

In contrast, an artwork in which all of the figures are proportionate can make you feel calm and content. Rather than challenging your emotions, proportion infuses you with a sense of completeness. Georges Seurat’s “A Sunday on La Grand Jatte” shows stylized people, all well-proportioned and on the same scale, relaxing on a sunny afternoon. Even though there are variations of light and lots of activities to look at, the overall effect is serene.

What do you call the principle of design that refers to the relative size and scale of the various elements in a design?

Today’s Activity: Make a Scale Drawing

Supplies:

Plain, 8 x 10 paper
A picture of your favorite cartoon character that is at least 10 inches tall
Ruler
Pencil
Scissors
Markers, paints or colored pencils

1. Lightly draw a grid with pencil over your cartoon print. Mark 1-inch lines all along the perimeter of the page, and then connect them across the page to make a grid of 1-inch squares.

2. Number the squares on your print, starting at the top left and proceeding from left to right from the top row to the bottom row.

3. Draw a grid on your plain paper. Mark 1/2-inch intervals along all four sides, and then connect the marks to make a grid of 1/2-inch squares. Your scale drawing will be 1:2, or half the size of the original.

4. Number the squares on your plain grid the same, duplicating the number of squares and rows of the original. Cut off the extra squares and set aside.

5. Copy the design onto your blank grid, going square by square. Try to match the straight lines and curves within each square on the original to make your smaller scale drawing as similar as you can.

6. Use markers, paints or colored pencils to color in your scale drawing like the original.

Use your extra grid to experiment with proportion. For example, make one eye of your cartoon figure twice as large as the other. Make one hand tiny and the other large. What effects do your changes have?

What do you call to the principle of design?

The principles of design are the rules a designer must follow to create an effective and attractive composition. The fundamental principles of design are: Emphasis, Balance and Alignment, Contrast, Repetition, Proportion, Movement and White Space.

What is a principle applied in digital art which refers to the relative size and scale of the various elements in a design?

Proportion is the principle of art that refers to relative size.

What principle of design shows the relative size of one thing to something else?

Proportion is one of the easier design principles to understand. Simply put, it's the size of elements in relation to one another. Proportion signals what's important in a design and what isn't. Larger elements are more important, smaller elements less.

What is scale in principles of design?

What Is Scale? In art and design, the principle of scale refers to the relative size of one object compared to another, typically the size of the artwork to the viewer's body. Scale can also refer to the size relationships of different visuals within a singular piece of art.